As the author of a book about Christianity and video games, I’m naturally interested in how game makers choose to represent religion. So when I read what was supposedly a review of Cults and Daggers, but was really a poignant, troubling and beautifully written reflection on author Nathan Grayson’s loss of faith, I had to play this game. And now I wish I hadn’t. It’s not because my faith has been shaken. Rather, Cults and Daggers has further convinced me of how incredibly…  [more]