May 27, 2015
Cults and Daggers fails to fully evoke the religious experience because it only sees faith as part of a system.
Everything created in this life is either based on the previous experience or done in order to get new one.
If Nathan Grayson got some relief in his life through the creation of this game-good for him: his efforts weren't for nothing.
Majority of the people play this game to face the intellectual challenge it provides. It is much better than the same people going to the streets looking for trouble.
So, let the guy be and appreciate his efforts to support the nice and quiet life flow.
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